浏览器断网时为什么会出现一只小恐龙

WSC Weekly

2026世界学者杯

the World Scholar's Cup

在2026年世界学者杯第16期WSC Weekly栏目中,我们与小学者一起学习了量子计算机在这个时代的技术突破和进展。在上期的趣味Quiz中,你是否找到了正确答案?现在就让我们一起来揭晓吧!

点击查看上期话题

量子计算机要来了,你的支付宝密码即将失效?

第16期Quiz答案揭晓:

Which of the following ways of transmitting information is MOST likely to be safe on Q-Day? 在“量子末日”当天,以下哪种信息传输方式最有可能确保安全?

A) Using mobile phone verification code to ensure the recipient's identity. 使用手机验证码确保接收人信息。

B) Using both fingerprint and facial recognition to encrypt the file during transmission. 使用指纹和人脸识别双重加密文件传输。

C) Hiding documents inside secret, off-grid cloud backup servers. 将文件隐藏在秘密的、脱离网络的云备份服务器上。

D) Writing secret information on a note and delivering it by pigeon. 将机密信息写在便条上,并通过信鸽传递。

E) Sending files encrypted using highly advanced mathematical software codes. 使用高度先进的数学软件代码对文件进行加密后发送。

正确答案: D

2026年第17期 Weekly Intro

为什么浏览器断网后会出现小恐龙的图标?这背后有着一些有趣的细节。在本期 Weekly中,老师将带领你探讨量子计算机的技术!

浏览器断网时为什么会出现一只小恐龙?

A brief history of the Chrome Dinosaur Game

断网小恐龙现身

这是几乎每一个上过网的人都经历过的时刻。Wi-Fi 突然消失,网页没加载出来。紧接着,屏幕上出现的是一个像素风小恐龙,它孤零零地站在一片除了死寂一无所有的沙漠中。这时如果你按下键盘上的空格键,就会发现这只小恐龙开始狂奔起来。这个简单的小游戏极具成瘾性。有的网友本来只是想玩两分钟打发时间,却被仙人掌扎得“暴毙”十次,被低空飞鸟撞得怀疑人生,然后对着“游戏结束”的界面愤然重开n把,最后发现一个小时已经悄然溜走。谷歌Chrome浏览器内置的小恐龙游戏(也被称为Chrome Dino)每月被游玩超过 2.7 亿次,这使它成为有史以来游玩次数最多的游戏之一。然而,几乎没有人知道它背后的故事。

It is a moment almost everyone with internet access has experienced. A webpage refuses to load. The Wi-Fi disappears. And suddenly, instead of the page you wanted, a small pixelated dinosaur appears on a blank screen, standing in a desert with nothing but silence ahead. Then if you press the space bar, you will find that the dinosaur starts running. This simple little game can become addictive. Some users intended to play for just a couple of minutes to kill some time, only to be killed instantly ten times by cactus spines or by low-flying birds, and finally find themselves staring at the “Game Over” screen, only to realize, after restarting the game countless times, that an hour had passed.The Chrome Dinosaur Game (also called Chrome Dino) is played over 270 million times every single month. That makes it one of the most-played games in history. But hardly anyone knows the story behind it.

波兰项目

在 2014 年初,谷歌Chrome浏览器的用户体验团队遇到了一个难题。当用户失去网络连接时,迎接他们的总是一个枯燥乏味、毫无生气的错误页面。团队希望将那个令人沮丧的时刻变成某种乐趣。有三个人领导了这一项目:设计师塞巴斯蒂安·加布里埃尔(Sebastien Gabriel)、高级视觉设计师艾伦·贝茨(Alan Bettes)以及编写代码的用户体验工程师爱德华·郑(Edward Jung)。郑后来承认,这是他写过的第一个游戏。他们给这个项目取了代号叫“波兰项目”(Project Bolan),这是为了向 20 世纪 70 年代华丽摇滚乐队“T. Rex”的主唱马克·波兰(Marc Bolan)致敬。一个隐藏在恐龙梗里的音乐梗,这很经典,也很谷歌。这个概念简单却极其巧妙。正如加布里埃尔所解释的那样,霸王龙(T-Rex)代表着回归“史前时代”,寓意着当你的 Wi-Fi 断开时,你基本上就被无情地抛回了恐龙时代。

In early 2014, Google's Chrome UX team had a problem. When users lost their internet connection, they were greeted by a boring, lifeless error page. The team wanted to turn that frustrating moment into something fun. Three people led the project: Sebastien Gabriel (designer), Alan Bettes (senior visual designer), and Edward Jung (UX engineer who wrote the code). Jung later admitted it was the first game he'd ever written. They codenamed it "Project Bolan" -- a reference to Marc Bolan, the lead singer of the 1970s glam rock band T. Rex. A music reference hidden inside a dinosaur reference. Classic Google. The concept was simple but clever. As Gabriel explained, the T-Rex represents going back to the "prehistoric age". When your Wi-Fi dies, you're essentially thrown back to the age of dinosaurs.

像素小恐龙怎么玩

整体上,Chrome小恐龙游戏刻意保持了极简的设计。它作为一个轻量且自给自足的程序运行,即使在网络极不稳定的时候也能瞬间加载。无需下载,没有菜单,也没有任何说明书。玩家只需按下按键进行跳跃或躲避,游戏便随即开始。在这种极简主义的背后,是一个经过精心调校的系统。小恐龙的初始奔跑速度约为每帧6个像素,这个速度随着时间的推移逐渐增加,直到游玩大约两分钟后,达到每帧约13个像素的上限。分数的增长持续基于行进的距离而非玩家的操作,这意味着生存时间是衡量成功的唯一标准。每隔700分,游戏就会在白天和黑夜模式之间切换,微妙地改变视觉环境,而每获得100分则会触发一段清脆的提示音来标记进度。障碍物会以可预测但略带变化的时间间隔进入画面。第一道挑战是沿地面分布的一系列仙人掌障碍,而在游戏后期,当玩家达到大约450分后,低空飞行的翼龙就会粉墨登场。

At its core, the Chrome Dino game is deliberately simple.It runs as a lightweight, self-contained program that loads instantly even when the internet is unstable. There are no downloads, no menus, and no instructions. The player presses a key to jump or duck, and the game begins.Behind this simplicity is a carefully tuned system.The dinosaur runs at an initial speed of about 6 pixels per frame, and this speed gradually increases over time until it reaches a cap of around 13 pixels per frame after roughly two minutes of play. The score increases continuously based on distance traveled rather than actions performed, which means survival time is the only measure of success. Every 700 points, the game switches between day and night, subtly changing the visual environment, while every 100 points triggers a small audio cue to mark progression.Obstacles enter the scene at predictable but slightly randomized intervals. The first challenge is a series of cactus objects spaced along the ground. Later in the game, after the player reaches around 450 points, flying pterodactyls appear.

玩法升级

推荐

让这款游戏格外有趣的地方,在于它如何在不丢失最初底色的情况下悄然进化。随着时间的推移,Chrome的开发人员通过微小但有趣的更新对小恐龙游戏进行了扩展。2015年,翼龙作为空中障碍被引入。2018年,在Chrome浏览器的周年庆典月期间,游戏中出现了生日蛋糕和庆祝动画等季节性功能,为游戏体验增添了一抹俏皮的随机性。2021年,配合延期举办的东京奥运会,团队在游戏画面加入了一支奥运火炬,将游戏转化为多种迷你运动项目,包括游泳、体操、马术、冲浪、跨栏和滑板。每种运动都赋予了霸王龙不同的装扮,并从黑白切换到了彩色画面。最近,一些实验性的更新甚至开始探索AI生成的自定义功能,允许用户通过文本提示词来直接修改游戏的外观。

What makes the game particularly interesting is how it evolved without losing its original identity.Over time, Chrome developers expanded it with small but deliberate updates.In 2015, pterodactyls were introduced as airborne obstacles. In 2018, seasonal features such as a birthday cake and celebratory animations appeared during Chrome's anniversary month, adding a playful layer of randomness to the experience. In 2021, for the delayed Tokyo Olympics, the team added an Olympic torch that transforms the game into themed mini-games: swimming, gymnastics, equestrian, surfing, hurdling, and skateboarding. Each sport gave the T-Rex a different costume and switched to color graphics. More recently, experimental updates have explored AI-generated customizations, allowing users to modify the game's appearance through text prompts.

超绝互动率

根据谷歌在2018年分享的内部报告,Chrome小恐龙游戏每月的游玩次数约为 2.7亿次。其最高的使用率往往来自于那些网络基础设施不够完善的国家,尤其是印度、巴西、墨西哥和印度尼西亚。相当大一部分的游玩行为发生在网络更容易中断的移动端设备上。不过这款游戏不产生任何收入,不包含任何广告系统,也从不收集用户的行为数据,它纯粹作为Chrome浏览器的一项内置功能而存在。

According to Google's internal reporting shared in 2018, the Chrome Dinosaur Game is played approximately 270 million times per month. The highest usage rates come from countries with inconsistent internet infrastructure, particularly India, Brazil, Mexico, and Indonesia.A significant proportion of gameplay occurs on mobile devices where network drops are more frequent. The game generates zero revenue, contains no advertising system, and does not collect behavioral data. It exists solely as a built-in Chrome feature.

想要通关有多难

游戏的分数系统在理论上可以支持极长的游戏时长。计分器不仅可以超过 99999分,还能延伸至六位数并无限延续。工程师们估计,在最大速度和完美操作下,该游戏在理论上可以持续运行约1700万年的连续游戏时间,选择这个数字是为了在隐喻上契合霸王龙家族的生命周期(霸王龙在地球上存在了1700万年)。然而在实际操作中,经过验证的人类最高得分很少超过35000分,在远未达到理论极限之前,游戏就已经难到让人难以招架了。

The scoring system is designed to theoretically support extremely long survival. The score counter extends beyond 99,999 into six digits and continues indefinitely. Engineers estimated that at maximum speed and perfect play, the game could theoretically run for approximately 17 million years of continuous gameplay time, a number chosen to metaphorically match the lifespan of the T-Rex lineage. In practical terms, however, verified human scores rarely exceed 35,000 points, with the game becoming nearly unmanageable long before reaching theoretical limits.

无须断网也能玩

随着这款游戏的风靡,它也发展出了意料之外的文化烙印。学校和企业开始注意到,有些用户会故意断开网络连接或故意在离线状态下逗留,仅仅是为了玩这个游戏。为此,谷歌最终引入了一项企业管理设置,允许管理员禁用该游戏。当小恐龙游戏被禁用后,断网的浏览器界面会被替换为一段充满戏剧性的“陨石撞击恐龙”的动画。值得一提的是,该团队还创建了chrome://dino这个网址,用户无需断开网络连接即可在此玩这款游戏。该游戏还深深地嵌入到了流行文化之中:它曾在《辛普森一家》(第34季,“人身保护海龟”一集)中现身,其片头经典的沙发彩蛋利用辛普森一家作为玩家角色,完美复刻了小恐龙的完整游戏机制。微软随后在 2020 年也于Edge浏览器中发布了一款类似的离线游戏(即“edge://surf”),融入了冲浪机制、可收集道具和敌人躲避系统,作为对标谷歌Chrome小恐龙游戏的功能。

As the game spread, it also developed an unexpected cultural footprint. Schools and workplaces began noticing that users were intentionally disconnecting or lingering offline just to play it. Google eventually introduced an enterprise setting that allows administrators to disable the game, replacing it with a dramatic "meteor impact" animation that signals extinction. It's worth noting that the team created thechrome://dino URL, where users can play the game without going offline. The game also became embedded in popular culture: it appeared in The Simpsons (Season 34, "Habeas Tortoise"), where the couch gag recreated the full gameplay mechanic using the Simpson family as player characters. Microsoft later released a competing offline game in Edge ("edge://surf") in 2020, featuring surfing mechanics, collectible items, and enemy avoidance systems, explicitly functioning as a parallel offline entertainment feature.

Weekly 关键词 Key Words

Google Chrome Dinosaur Game 谷歌Chrome浏览器恐龙游戏

所属话题 Progress, Not Regress

相关阅读 https://blog.google/products-and-platforms/products/chrome/chrome-dino/

Weekly FUN Quiz

Quiz

Which of the following statements about the Chrome Dinosaur game is LEAST accurate?

关于Chrome浏览器恐龙游戏,以下哪项描述最不准确?

A) It features a dark "night mode" that triggers automatically after reaching a specific score. 它有一个深色的“夜间模式”,在达到特定分数后会自动激活。

B) It can only be accessed when a device is completely disconnected from the internet. 只有当设备完全断开互联网连接时才能访问该游戏。

C) It is programmed to take approximately 17 million years of continuous playtime to completely finish. 根据程序设定,连续游玩约1700万年才能通关。

D) The development team originally code-named the internal project after a 1970s rock band. 开发团队最初以一支1970年代的摇滚乐队为该内部项目起了代号。

E) It's more popular in developing countries than in developed countries. 该游戏在发展中国家比在发达国家更受欢迎。

To WSC Scholars:

本期Weekly Quiz正确答案将在专栏下期推文中揭晓!欢迎小学者们关注服务号,进入“WSC Weekly”专栏,此栏目将会持续陪伴小学者们,分享更多WSC趣味学术知识!

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