今 日 考 题
Task 1: Table (动态表格)
Task 2:Films and computer games containing violence are popular. Some people say they have negative effect on society and should be banned. Others say they are just harmless relaxation. Discussion both views and give your opinion.(旧题重复)
点评:媒体类话题是雅思写作一个大类。此题目话题简单,想观点也不难。最近的写作团也练习到媒体内容对孩子影响的问题。
参考范文(8分!只是可能的答案中的一种)
There are differing opinions on whether films and computer games with violent content should be banned. While I recognize that these media can have negative effects if misused, I do not believe a total prohibition is justified, as they provide a safe and enjoyable form of relaxation for many people.
Those advocating for a ban mainly worry about the harmful impact on young people, who may be especially susceptible to such exposure. Children often imitate the behaviors of heroes in movies without fully understanding the possible consequences. This imitation, particularly of violent actions and fight scenes, can increase aggression, distort their worldview, and negatively influence their behavior.Nevertheless, I believe banning violent content outright is not the best approach.Instead, implementing strict age rating systems can help restrict access to inappropriate material for minors. Furthermore, parental supervision and guidance are essential to help children interpret these portrayals sensibly and develop a balanced sense of right and wrong.
On the other hand, the argument that violent films and games serve as harmless entertainment also holds weight. Most adults can easily differentiate between fictional violence and real life, and they find horror movies or action games entertaining and effective for relieving stress after a busy day. In our fast-paced society, such virtual experiences offer a controlled way to unwind and support mental health. Additionally, many films include intense fight scenes and are regarded as works of art. For instance, traditional Chinese kung fu movies and war films frequently feature graphic violence, which not only intensifies the viewing experience but also enriches their artistic expression and narrative depth.
In conclusion,while concerns about the influence of violent media are understandable, an outright ban is neither practical nor necessary. With appropriate age restrictions and responsible supervision, violent films and games can continue to provide entertainment without threatening societal well-being.